Devlog ·

Rebindable Keys, Squad Kicks and September Fixes

Written with today's names: some places and characters in this entry have been renamed since it shipped.

Four smaller releases landed in the second half of September: squad tools, a full key-binding menu on desktop, and two rounds of fixes that came straight from your reports.

September 17: squads and clearer fights

  • Squad leaders can remove members. Press the small ✕ next to a name in Social ▸ your squad twice to confirm. It works on offline members too, and the removed player is told.
  • Protective Barrier shows on your squad. On desktop, every squadmate's health bar now shows the barrier they carry, with the amount beside it.
  • Hayate stops interrupting his own fight. In his last two phases in The Ash Foundry, a dialogue box opened mid-screen and asked for two taps while he attacked. His taunts now arrive in chat.
  • The Shinobi Clash header got out of the way on landscape phones: one compact line under the top edge with the clock, the leader and you.
  • Healing numbers are whole numbers again.
  • Desktop: Ctrl+1 no longer casts a jutsu on its way to switching browser tabs, and holding a number key no longer fires it over and over.

September 18: change your keys (desktop)

  • Open ⚙ Settings ▸ Controls, click a row and press a key. 41 actions can be rebound: nine jutsu slots, eight belt slots, every menu panel, movement, interact, basic attack, cycle target and substitution.
  • Your keys are saved to your account, with two layouts kept separately: keyboard, and TV & controller.
  • Taking a key that is already in use moves it and names the action left blank. The arrow keys always walk, and Reset all keys is one click.
  • Prompts follow your keys: move Interact off F and the prompt over an NPC shows your new key.
  • Settings has a real menu now: General, Controls, Gameplay, Interface, Audio and Privacy.

September 19: fixes

  • Maps no longer turn black or empty when you change area or enter a building.
  • E, F, Space and Tab are typed where you are typing again, in chat and on the login screens.
  • An ally's summons and clones are allies. In raids, rifts and squads they show a green name and Tab skips them, so clones beside you no longer soak up every press.
  • During a duel, Tab cycles only your opponent and their summons.

September 24: fixes

  • The gravity-pull jutsu now reaches its full 20 tiles; it only ever pulled from 10.
  • The space-time blink earns Mastery: it counts as a support action, so a kill shortly after the blink credits Mastery EXP.
  • Mission escorts keep up with you through portals, Tea routes included.